WRITER'S RUN

 

In the fall of 2014, I was the Lead Designer and Writer for Writer's Run, a short, platforming Mad Lib hybrid game. Writer's Run uses physical representations of words both to create unique platforming and tell a short story through player input.

On Writer's Run, I wrote the main story, chose all the platforming words, helped design the levels and ink systems, and refined the jumping and word-selection mechanics.